Witch
The Witch may look like a normal girl, but behind her mischievous smile lies the knowledge of ages. Their broomsticks allow them to fly over most melee attacks, and their magical mastery lets them shower fiery devastation from the heavens.
Type
Mage Mercenary - Uses magic to attack opponents. Magic mercenaries typically rely on their spells, which are stronger than their basic abilities. In PvP, Staff mercenaries deal more damage to melee mercenaries and less damage to other Staff mercenaries.
Attack
Magic attacks against a single target. Action Power Rate: 40~115
Tip
Magic
- - The Witch steals magic power from an enemy.
- - The witch recovers your allies' magic power.
- - The witch damages enemies in a formation by summoning powerful meteors from the sky.
- - The Witch drains enemies of their magic power each turn. An enemy under the effect of Mana Trap who uses Brutal or Seth's Will suffers the effects of Mind Breaker.
Levels
Witch | Lv. 1 + | - 120 - 280 - 250 - 180 - 150 - 500 | |
High Witch | Lv. 20 + | Redemption Crystal x50 | - 140 - 330 - 270 - 190 - 180 - 500 |
Great Witch | Lv. 50 + | Redemption Crystal x100 | - 160 - 370 - 300 - 220 - 220 - 500 |
Morgan le Fay | Lv. 80 + | Redemption Jewel x20 | - 190 - 400 - 330 - 230 - 250 - 500 |
Morgan le Fay [Hero I] | Lv. 100 + | Redemption Jewel x30 | - 203 - 428 - 353 - 235 - 286 - 500 |
Morgan le Fay [Hero II] | Lv. 120 + | Redemption Jewel x100 | - 220 - 457 - 373 - 247 - 350 - 500 |
Morgan le Fay [Hero III] | Lv. 130 + | Redemption Crystal x150 | - 236 - 487 - 393 - 258 - 410 - 500 |
- Strength
- Intelligence
- Dexterity
- Vitality
- Defense
- Magic Defense