Monk
The Monk possesses ancient magic that can turn the tide of battle. While he's frail and lacks any real offensive power, his ability to block enemy spells and protect your mercenaries from stun makes him essential to many formations.
Type
Mage Mercenary - Uses magic to attack opponents. Magic mercenaries typically rely on their spells, which are stronger than their basic abilities. In PvP, Staff mercenaries deal more damage to melee mercenaries and less damage to other Staff mercenaries.
Attack
Attacks against a single target. Action Power Rate: 45~75
Tip
Magic
- - The Monk increases your resistance to physical damage and regenerates your HP simply by being present.
- - The Monk surrounds your team with divine energy to protect them from all magic.
- - The Monk awakens allies who are stunned.
- - The Monk temporarily boosts your defense and regenerates your HP whenever you take a hit.
Levels
Monk | Lv. 1 + | - 190 - 260 - 140 - 160 - 150 - 500 | |
High Monk | Lv. 20 + | Ashen Crystal x50 | - 210 - 310 - 160 - 180 - 200 - 500 |
Great Monk | Lv. 50 + | Ashen Crystal x100 | - 240 - 350 - 180 - 200 - 275 - 500 |
Dharma | Lv. 80 + | Ashen Jewel x20 | - 280 - 360 - 200 - 230 - 350 - 500 |
Dharma [Hero I] | Lv. 100 + | Ashen Jewel x50 | - 299 - 385 - 214 - 246 - 440 - 500 |
Dharma [Hero II] | Lv. 120 + | Ashen Jewel x150 | - 319 - 403 - 227 - 260 - 515 - 500 |
Dharma [Hero III] | Lv. 130 + | Ashen Jewel x200 | - 339 - 422 - 239 - 275 - 595 - 500 |
- Strength
- Intelligence
- Dexterity
- Vitality
- Defense
- Magic Defense